Main indicators
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Project partners
Our partnership it is created by a mix of partners which can achieve the project goal and objectives. We involved schools who is training SEN students and typical children but also other partners types which come with diverse expertise related to project activities.
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Apostolos Varnavas Ammochostou



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Project innovation
The project innovation comes to describe an educational formula which will be applied both into digital and face to face environment aiming to integrate special needs kids with typical children in real life and learning environment. The new educational method proposed by project it is named "game-storified laboratory" and will be tested during the project activities. Each such activity consists in a sequence of story, followed by an experiential laboratory and then continued with the story. The experiments will be gamified through giving scores and other gamifications elements. The main educational components of the methods are below: